> For the complete documentation index, see [llms.txt](https://doc.histopia.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://doc.histopia.io/about-us/marketing-and-business-model/market-size.md).

# MARKET SIZE

Gaming, AR & VR created a $413 billion primary market of Metaverses.

The primary Metaverse revenue opportunity for video-game makers consists largely of existing gaming software and services market as well as rising sales of gaming hardware, based on our analysis. Within this primary market opportunity that may reach $412.9 billion in 2024 vs. $274.9 billion in 2020.&#x20;

Online game makers including Roblox, Microsoft, Activision Blizzard, Electronic Arts, Take-Two, Tencent, NetEase and Nexon may boost engagement and sales by capitalizing on the growth of 3D virtual worlds.


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